AsiaVR Dev Jam

On the 6th May to 7th May, AsiaVR organized its first ever Dev (short for developers) Talk and Dev Jam to encourage more programmers and game developers to get into developing VR content. There was a lot of sharing with various developers. Video links (credit to engineers.sg)


1) Basic gpu-shader programming in Unity in the context of mobile VR– Martin Eklund
2) Developing VR for mobile. Lightbaking and Optimisation in Unity – Carleel from WoobaVR
3) Developing HTC vive apps with NewtonVR and Focal Point VR open source library – Jia Hen from VRcollab
4) Quick rundown of Unreal Engine 4 + Oculus DK2 with a game demo– Kenneth

Then it was followed HTC Vive demo (one of our fav game: space pirate trainer) and also Oculus Rift CV1. After that a mini VR devjam started as well which will end the next day at 5pm where some developers got their hands-on trying to develop with the HTC Vive and Oculus CV1

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Roy

Roy started getting into Virtual Reality in 2016. Ever since, he has been getting deeper and deeper into this whirlpool of amazing experiences. From starting the IGNITE VR blog, to organizing VR meetups at ASIAVR, Roy feels that he is still at the start of the biggest journey of his life.

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