VR Event Booth Games: Mass Exodus Review
An Asymmetrical Robot hide and seek Game. The VR player plays as the large robot (Seeker) and the up to 3 PC players as the androids (Saboteurs). The Saboteurs are…
IGNITE VR is a Virtual Reality company specializing in
conceptualizing, designing, setting up and operating
temporary and permanent physical spaces to showcase Virtual Reality experiences.
Deep diving into Virtual Reality since 2015, Roy is always exploring new VR concepts as he believes VR has the potential to converge industries. He chases the dream that one day, everyone will use virtual reality in some aspect of their lives.
Better known as Moo, he's the one that ensures everything runs like clockworks so that he got more time to lepak! Moo is also excite to explore the use of Virtual Reality in other industries, with a particular focus in Education.
Having spent the better part of her life designing interactions and environments, Vivienne is now tapping on her skills accumulated from working with different media to enhance Virtual Reality Experiences. She is also particularly interested in exploring the uses of VR in Healthcare.
At IgniteVR, we believe that the virtual space will be a game changer in many aspect of human activities,
and we are committed to being part of this change.
As such, our services are geared towards exposing the masses to the possibilities of VR,
by providing immersive experiences along with informative discussions.
Games are our roots, and we hope to welcome the masses into the world of VR through entertaining and immersive experiences
Immersion is nothing without creation – and educating the next generation of developers and designers can help push the current limits of VR
By collaborating with event organisers and spaces, we are extending our reach to the masses, and making the experience more accessible
We are always up for experiments into the possibilities of VR, and aim to be the industry experts in developing VR solutions
Riding on our expertise in the building and maintaining VR technologies,
we have embarked on a number of projects that incorporate
hardware, software and experience development.
Here’s a selection of our most recent projects –
Anesthesia Induction is known to be the most anxiety provoking part of the preoperative experience, especially for children. Thus we have embarked on a project in conjunction with an anesthetic team to create a VR solution that will help to reduce pre-operative anxiety due to the procedure in children.
Graffiti’s place in the society has always been debated, with some thinking that all forms of graffiti should be seen as a criminal act, and others arguing that it is a valid form of artistic expression.
Thus, we have decided to make spray painting legal, while making it more fun and fumes-free using VR technology.
“The game station has indeed enhanced the event experience for our guests.Saw WeiliCitrix Communications
“Ignite VR delivered an enjoyable and authentic VR experience to the SMU community. Fantastic!”KennySingapore Management University